Floppy Knights: A Striking Puzzle Challenge Guide

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  • How To Complete A Striking Puzzle
  • Completion Reward

Floppy Knights is a great game filled with cutesy charm, and interesting – yet short – levels. The main game has a pretty heavy emphasis on RNG due to the randomness of its deck mechanics, however, Challenges are more tailored – more refined. If you want to test your mettle, then this is where you go.

More Challenges are unlocked as you progress through the game, and these challenges, as the name suggests, can get pretty difficult. A Striking Puzzle requires you to make use of a set selection of cards to complete an objective in a single turn. It’s easier said than done, and making the most of each card is a necessity.

How To Complete A Striking Puzzle

In order to complete this challenge, you need to destroy the Satellite in a single turn. We will go through how to do this step-by-step.


First things first, you need to deploy your unit. For this mission, you have Spitunia – a ranged unit. You might think that you can win by using Spitunia’s poison, however, this is not the case. You need to do enough damage in your turn to win, not the enemies.

Deploy Spitunia on the far right of the deployment zone. This will give you the best angle to get close to the Satellite. You could also go on the far left if you prefer.

First Action

Before you do anything else, you need to mess around with your hand. Use Grow+ and upgrade Plow Ahead. Plow Ahead normally just grants +1SPD for one turn, but when enhanced to Plow Ahead+, it also grants +1ATK on all attacks for one turn.

Second Action

Now we have buffed up our cards, it’s time to move. Use Plow Ahead+ to cross the river, moving as far as you can. This will buff Spitunia for the rest of the turn.

Third Action

We are still not in range to attack our target, so use a regular Move card to move adjacent to the Mountain tile. This will put us in range of the Satellite as Spitunia has a Range 2.

Fourth Action

Use Thorns+ on Spitunia. This will grant Spitunia +1ATK for the rest of the combat, or in this case, the end of the turn.

Fifth Action

Since Spitunia is fully buffed and in position, we can attack. Select Spitunia and use a regular attack on the Satellite. This will inflict 4DMG, leaving the Satellite with 5HP.

Sixth Action

For your final action, you need to use Poison Shot. This will allow Spitunia to attack again, and it will also apply an additional +1ATK modifier for that attack only. This attack will deal 5DMG and destroy the Satellite.

Completion Reward

For completing this Challenge, you will receive 10 Coins which can be used to craft new cards.

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