League Of Legends: Wild Rift Saw Nearly 3 Million Downloads In One Day

League of Legends: Wild Rift launched its open beta in the Americas on March 29, and its first day on the mobile marketplace was a resounding success. According to new data from Sensor Tower, Wild Rift generated 2.9 million downloads from the App Store and Google Play that day – marking a 66-times increase from the day before.

“Sensor Tower data shows that on March 29, Wild Rift generated 2.9 million downloads from the App Store and Google Play, a 66-times increase from the day prior,” Craig Chapple, mobile insights strategist at Sensor Tower, shared with TheGamer. “The title also accumulated $285,000 in player spending, a rise of 142% from March 28.”

Chapple pointed out a few other interesting statistics, including the total League of Legends: Wild Rift install base – which is now hovering around 31.8 million downloads. As far as revenue is concerned, Wild Rift has pulled in an impressive $30 million. Considering the title is still in beta, those are some impressive figures.

“As for player spending, the U.S. ranked No. 1 with $154,000, or approximately 54% of total revenue,” Chapple said. “South Korea ranked No. 2, while Canada ranked No. 3.”

“Brazil ranked No. 1 for downloads globally, generating 929,000 installs, or 31.6% of all downloads. Mexico ranked No. 2, while the U.S. ranked No. 3.”

Wild Rift is clearly off to a strong start, with many players calling it a better version of the original PC title. The game is available for free on both iOS and Android, giving you access to a variety of champions that can all be earned without dropping a dime. We’ve also put together a detailed guide for the beta, letting you know how it differs from its PC counterpart – along with a few other tidbits you’ll want to know before diving in.

League of Legends: Wild Rift had an impressive opening day in the Americas, but it’s dwarfed by the numbers put up by Crash Bandicoot: On The Run, which saw over 8 million downloads at launch.

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Jon Bitner is an Associate Editor for TheGamer. His passion for gaming started with his first console (Sega Genesis) and he hasn’t stopped playing since. His favorite titles include The Legend of Zelda: Ocarina of Time, Team Fortress 2, Rainbow Six Siege, Pokémon Sword & Shield, Old School Runescape, Skyrim, and Breath of the Wild. He can usually be found playing the latest RPG, FPS, or some obscure mobile game. Before working as Associate News Editor, Jon earned a Biology degree and worked in the Biotechnology sector — experiences that taught him how to put words together and make sentences. When not playing or writing about the gaming industry, he enjoys sleeping, eating, and staring at birds.

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