MultiVersus: Every Stage, Ranked

Typically, fighting games have a lot of stages to battle in, like the ones in Mortal Kombat and Super Smash Bros. Ultimate, but MultiVersus decided to go the less is more route (at least for now). There are five main stages, two additional stages that are variations, and then the Training Room (which isn’t playable in combat).

While having a change of scenery is always nice, the attention to detail and spacial layout of the stages definitely make some better than the others. Some stages even match a few of the characters, so having a backdrop that goes with your preferred fighter can be extra satisfying.

10 Training Room

Since this is only for your training, as the name would suggest, there isn’t much to this stage. Still, it serves a purpose and the function is important — it just isn’t a pretty environment. A basic room with the flat cubic grid design you’d see before graphics are laid out.

The bareness of the Training Room lends itself to the actual training, though. You won’t be caught up in admiring the scenery, and that will let you give your full attention to what you’re learning to do with your fighters.

9 Sky Arena

The Sky Arena is from Steven Universe and features a Colosseum-style structure with statues in various states of ruin. There are some background items that nod to Steven Universe characters, and under the part of the stage you actually fight on, there are lunch bags, backpacks, and other school-related items.

This stage is accompanied by an instrumental theme that is equal parts optimistic and heroic, giving you an upbeat melody that makes you want to win. The depth of the scene and the music make the Sky Arena stage feel large and grandiose.

8 Sky Arena (Experimental)

This version of the Sky Arena has a few extra details in the background and at the bottom of the screen that allude to Steven Universe characters. It, too, has a heroic theme to bolster you and your fighter to the end of the match.

The biggest difference between the two versions is actually kind of subtle. There are three tiered landings over top of the main stage that you can jump up to, allowing for more vertical room to fight your opponent, as well as a place to jump from for bigger moves.

7 Trophy’s E.D.G.E.

Trophy's E.D.G.E. is an original stage made by the developer, Player First Games, especially for MultiVersus. It features elements from all of the different characters’ worlds in the game. A statue of Wonder Woman is the most prominent, giving Themyscira a nod. There’s also Brainaic’s Bottle City of Kandor, which is from Superman’s universe.

You can also find a horn from Game of Thrones and a large Acme shipping box from the Looney Tunes. All together they blend nicely to perfectly encompass what MultiVersus set out to do: cross the very different worlds of Warner Brothers’ properties.

6 Trophy’s E.D.G.E. 2v2

A variant stage of Trophy’s E.D.G.E., this one features the same scenery as the first. The difference with this variation is instead of one solid platform for fighting in the front center of the stage, the land has been split in two.

You can only play teams fights on this stage, but the gap in the middle adds to the excitement because it’s another way you can knock your opponent off of the stage (or be knocked off).

5 Tree Fort 2v2

The Tree Fort stage is from Adventure Time and this particular variation shows a large portion of the tree. There are plenty of places to jump and run to during the fight, and the scenery is interactive.

It has the fun quirky feeling of Adventure Time, both in art style and theme music, making for a fun place to duke it out with your friends in a four player match.

4 Tree Fort 1v1

The Adventure Time Tree Fort variant for 1v1 matches, this one zooms in to focus on the bottom part of the tree where the platform for fighting rests. Even though you lose some of the scenery in this version, you get more attention to detail. When you knock your opponent into one of the branches to the side, they can snap off or the windows to the fort will shatter.

Which version of the Tree Fort you prefer comes down to what level of detail you care about during a fight, but watching the animated destruction at a closer angle is definitely satisfying.

3 Cromulons Stage

The Cromulons Stage is all Rick and Morty. With floating Rick heads in the background, the platform where you fight is a large dance stage with massive speakers on either side. Definitely designed with the series fans in mind, the stage is entertaining for the gamer that isn’t as familiar with the cartoon, too.

The music playing through the speakers is the 80s synth-pop that makes you miss the early days of Dance, Dance Revolution in the arcades and malls, adding to the appeal of the stage for more than just fighting.

2 Scooby’s Haunted Mansion

Scooby-Doo is nostalgia for nearly everyone, and this stage is no different. Scooby’s Haunted Mansion has trap doors, spooky glowing red eyes in hidden rooms, a ghost pacing the upstairs, and statues that blink and move.

As you fight, you can knock your opponent through dusty broken down walls to give the arena more depth. All while creepy but still somehow upbeat music true to Scooby plays you through the match.

1 Batcave

The Batcave looks pretty authentic to the Batcave in the Batman animated series, with cars up on pedestals and a Bat Sign in the center of the main stage. Bruce Wayne’s surveillance cameras and computer screens are running in the background, and the theme music is the brooding heroic sound of the Caped Crusader himself.

The Batcave in any iteration is just plain cool, and used as a stage in MultiVersus it can’t get much better. You can throw and crash your opponent into Batman’s things (extra fun if you’re doing it with Batman!) all in the name of Justice.

Source: Read Full Article