nDreams Creates $2m VR Fund to Help Develop & Publish Third-Party Titles

nDreams, the British virtual reality (VR) specialist behind Phantom: Covert Ops and Shooty Fruity has announced a new £2 million fund. This will be used to co-fund and publish VR content from third-party developers which are now being actively sought.

The initiative will be led by nDreams’ David Corless, VP of Publishing and Steve Tagger, Business Development Director. They’ll be looking for projects that embrace VR’s potential, providing immersive gameplay that can’t be found on any other medium.

Studios selected for funding won’t just receive development cash, they’ll also gain full publishing support as well as nDreams’ VR expertise. This ranges from market knowledge, data insights, sales experience and game marketing to QA, localisation, technical/design consultation and more.

“We know how difficult it can be to get a VR game to market successfully,” said Corless in a statement. “We want to share our knowledge with other studios to help them make the best game they can and to give those titles every chance of becoming a huge success, whether that be through development funding or solely publishing support.” 

The team has a strong track record both in VR and in the general videogame industry. Gaining experience working for AAA publishers such as Ubisoft, Capcom, SEGA and WB Games, nDreams’ publishing team also boasts over 20 years of combined knowledge in VR.

nDreams’ most recent title Phantom: Covert Ops was a big success when it launched last summer for Oculus Quest and Rift. It managed to achieve $1 million in gross revenue in the first month and when Facebook announced all those titles making it past the million-dollar marker nDreams tweeted that Oculus Quest revenue for Phantom: Covert Ops had exceeded $1 million on its own.

Other titles in its roster include 2016’s The Assembly for PC VR and PlayStation VR, Danger Goat for the now defunct Google Daydream, and Bloody Zombies developed by Paw Print Games.

As the VR studio unveils new projects its either working on or helping publish, VRFocus will let you know.

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