Last night, Capcom surprise-dropped a current-gen upgrade for the Resident Evil 2 & 3 remakes as well as Resident Evil 7. While this added things like ray tracing, higher frame rates, and 3D audio for the Xbox Series X and PlayStation 5, it also brought similar upgrades to PC players (provided they have the hardware capable of exploiting such features).
However, there was a downside to this upgrade for PC players. As noted by YouTuber and Twitch partner Suzi Hunter, who has a particular fondness for Resident Evil lets plays, the current-gen upgrade has completely upended the Resident Evil modding community.
"I hate to be the bearer of bad news after all the hype today but the new updated PC versions of RE7,2, and 3 sadly aren't compatible with any of the existing mods for the games," wrote Hunter. "They now have updated engines, so until they get re-figured out, RE modding is dead."
There might be a few mods out there that will be relatively easy to port to the new Resident Evil engine, but the vast majority are going to require full rewrites. That said, the Resident Evil modding community is vast and is unlikely to let a little thing like a new engine stop them for long. But if you want your Resident Evil 2, 3, and 7 mods to keep functioning, best turn off auto-updates.
Capcom graced us with several announcements during last night's Summer Game Fest presentation. Resident Evil 4 remake is well on its way, with Capcom "carefully preserving" what made the original so great while giving it an RE2 & 3-style upgrade. Resident Evil Village is also getting the Shadows of Rose DLC in October which tells the story of Ethan's daughter Rose 16 years later. That DLC will come with a new third-person camera mode for both Shadows of Rose and the base game, so Ethan can enjoy having a camera over his shoulder too.
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