The world of Night City may boast a pretty futuristic aesthetic, but Judy Alvarez is such a good Braindance editor that she can transport you to the more medieval fantasy worlds of Skyrim or The Witcher 3.
Well, not really – but Cyberpunk 2077 players with a bit of real-world know-how when it comes to more basic video editing can. Alongside the swathe of other memes that have appeared on the internet in the wake of Cyberpunk 2077’s launch earlier this month, people have started to use the first Braindance sequence in the game to make it look as if V is being virtually transported to a whole other world. Check out the video below, which shows V taking a trip to Skyrim.
I wonder if V could use the Braindance here in order to prevent Alduin from attacking Helgen in the first place? The thing is, Ulfric’s execution would probably end up going ahead if that was the case, which means it really depends on whether your V is a Stormcloak sympathizer or an Imperial enforcer. I just hope Ralof changes what he normally says to, “You’re finally awake – who the fuck sleeps like that, mate?”
Skyrim isn’t the only destination Judy’s cooked up for us, though. We’re also able to take a trip to Kaer Morhen, located in CD Projekt Red’s other blockbuster RPG, The Witcher 3 (again, not really – it’s just a fan edit, don’t get annoyed at me for having a laugh).
I like this one loads better, because it’s got bathtub Geralt in it. Why didn’t we get bathtub V, eh? We just got “I don’t know how to sleep like a normal human” V instead, which is much less fun. Yes, I’ve made two jokes about how V sleeps now – shhh.
Anyway, in case you haven’t noticed, you can’t actually visit The Witcher 3 or Skyrim via Braindances in Cyberpunk 2077. But you can watch the videos embedded above and get a good laugh out of the fan edits, which is basically the same thing.
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Cian Maher is the Lead Features Editor at TheGamer. He’s also had work published in The Guardian, The Washington Post, The Verge, Vice, Wired, and more. You can find him on Twitter @cianmaher0.
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